lotr-sut/sut/frontend/build/leaflet/smooth_bounce/BouncingMotion3D.js
Fellowship Scholar f6a5823439 init commit
2026-03-29 20:07:56 +00:00

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JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports["default"] = void 0;
var _leaflet = require("leaflet");
var _BouncingMotion2 = _interopRequireDefault(require("./BouncingMotion.js"));
var _Matrix3D = _interopRequireDefault(require("./Matrix3D.js"));
var _line = require("./line.js");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {"default": obj};
}
function _typeof(obj) {
"@babel/helpers - typeof";
if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") {
_typeof = function _typeof(obj) {
return typeof obj;
};
} else {
_typeof = function _typeof(obj) {
return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
};
}
return _typeof(obj);
}
function _classCallCheck(instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor) descriptor.writable = true;
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
if (staticProps) _defineProperties(Constructor, staticProps);
return Constructor;
}
function _get(target, property, receiver) {
if (typeof Reflect !== "undefined" && Reflect.get) {
_get = Reflect.get;
} else {
_get = function _get(target, property, receiver) {
var base = _superPropBase(target, property);
if (!base) return;
var desc = Object.getOwnPropertyDescriptor(base, property);
if (desc.get) {
return desc.get.call(receiver);
}
return desc.value;
};
}
return _get(target, property, receiver || target);
}
function _superPropBase(object, property) {
while (!Object.prototype.hasOwnProperty.call(object, property)) {
object = _getPrototypeOf(object);
if (object === null) break;
}
return object;
}
function _inherits(subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function");
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
writable: true,
configurable: true
}
});
if (superClass) _setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
function _createSuper(Derived) {
var hasNativeReflectConstruct = _isNativeReflectConstruct();
return function _createSuperInternal() {
var Super = _getPrototypeOf(Derived), result;
if (hasNativeReflectConstruct) {
var NewTarget = _getPrototypeOf(this).constructor;
result = Reflect.construct(Super, arguments, NewTarget);
} else {
result = Super.apply(this, arguments);
}
return _possibleConstructorReturn(this, result);
};
}
function _possibleConstructorReturn(self, call) {
if (call && (_typeof(call) === "object" || typeof call === "function")) {
return call;
}
return _assertThisInitialized(self);
}
function _assertThisInitialized(self) {
if (self === void 0) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
}
return self;
}
function _isNativeReflectConstruct() {
if (typeof Reflect === "undefined" || !Reflect.construct) return false;
if (Reflect.construct.sham) return false;
if (typeof Proxy === "function") return true;
try {
Date.prototype.toString.call(Reflect.construct(Date, [], function () {
}));
return true;
} catch (e) {
return false;
}
}
function _getPrototypeOf(o) {
_getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {
return o.__proto__ || Object.getPrototypeOf(o);
};
return _getPrototypeOf(o);
}
function _defineProperty(obj, key, value) {
if (key in obj) {
Object.defineProperty(obj, key, {value: value, enumerable: true, configurable: true, writable: true});
} else {
obj[key] = value;
}
return obj;
}
var moveMatrixFormat = _Matrix3D["default"].identity().toFormat('d1', 'd2');
var resizeMatrixFormat = _Matrix3D["default"].identity().toFormat('b2', 'd1', 'd2');
var BouncingMotion3D = /*#__PURE__*/function (_BouncingMotion) {
_inherits(BouncingMotion3D, _BouncingMotion);
var _super = _createSuper(BouncingMotion3D);
/**
* Constructor.
*
* @param marker {Marker} marker
* @param position {Point} marker current position on the map canvas
* @param bouncingOptions {BouncingOptions} options of bouncing animation
*/
function BouncingMotion3D(marker, position, bouncingOptions) {
var _this;
_classCallCheck(this, BouncingMotion3D);
_this = _super.call(this, marker, position, bouncingOptions);
_defineProperty(_assertThisInitialized(_this), "iconMoveTransforms", void 0);
_defineProperty(_assertThisInitialized(_this), "iconResizeTransforms", void 0);
_defineProperty(_assertThisInitialized(_this), "shadowMoveTransforms", void 0);
_defineProperty(_assertThisInitialized(_this), "shadowResizeTransforms", void 0);
_this.recalculateMotion(position);
return _this;
}
_createClass(BouncingMotion3D, [{
key: "recalculateMotion",
value: function recalculateMotion(position) {
var _this$marker$getIcon, _this$marker$getIcon$, _this$marker, _this$marker$_iconObj,
_this$marker$_iconObj2;
_get(_getPrototypeOf(BouncingMotion3D.prototype), "recalculateMotion", this).call(this, position);
var iconHeight = ((_this$marker$getIcon = this.marker.getIcon()) === null || _this$marker$getIcon === void 0 ? void 0 : (_this$marker$getIcon$ = _this$marker$getIcon.options) === null || _this$marker$getIcon$ === void 0 ? void 0 : _this$marker$getIcon$.iconSize[1]) || ((_this$marker = this.marker) === null || _this$marker === void 0 ? void 0 : (_this$marker$_iconObj = _this$marker._iconObj) === null || _this$marker$_iconObj === void 0 ? void 0 : (_this$marker$_iconObj2 = _this$marker$_iconObj.options) === null || _this$marker$_iconObj2 === void 0 ? void 0 : _this$marker$_iconObj2.iconSize[1]);
var x = position.x,
y = position.y;
var _this$bouncingOptions = this.bouncingOptions,
bounceHeight = _this$bouncingOptions.bounceHeight,
contractHeight = _this$bouncingOptions.contractHeight,
shadowAngle = _this$bouncingOptions.shadowAngle;
this.iconMoveTransforms = BouncingMotion3D.calculateIconMoveTransforms(x, y, bounceHeight);
this.iconResizeTransforms = BouncingMotion3D.calculateResizeTransforms(x, y, iconHeight, contractHeight);
if (this.marker._shadow) {
var _this$marker$getIcon2, _this$marker$getIcon3;
this.shadowMoveTransforms = BouncingMotion3D.calculateShadowMoveTransforms(x, y, bounceHeight, shadowAngle);
var shadowHeight = (_this$marker$getIcon2 = this.marker.getIcon()) === null || _this$marker$getIcon2 === void 0 ? void 0 : (_this$marker$getIcon3 = _this$marker$getIcon2.options) === null || _this$marker$getIcon3 === void 0 ? void 0 : _this$marker$getIcon3.shadowSize[1];
this.shadowResizeTransforms = BouncingMotion3D.calculateResizeTransforms(x, y, shadowHeight, contractHeight);
}
}
}, {
key: "afterMove",
value: function afterMove(times) {
if (this.bouncingOptions.elastic) {
this.resize(times);
} else {
_get(_getPrototypeOf(BouncingMotion3D.prototype), "afterMove", this).call(this, times);
}
}
}, {
key: "resize",
value: function resize(times) {
var _this2 = this;
var nbResizeSteps = this.resizeSteps.length;
var i = nbResizeSteps;
while (i--) {
setTimeout(function (step) {
return _this2.makeResizeStep(step);
}, this.resizeDelays[i], this.resizeSteps[i]);
}
setTimeout(function () {
if (!_this2.isBouncing) {
_this2.bouncingAnimationPlaying = false;
}
}, this.resizeDelays[this.resizeSteps.length]);
setTimeout(function () {
if (_this2.isBouncing) {
_this2.move(times);
} else {
_this2.marker.fire('bounceend');
}
}, this.resizeDelays[nbResizeSteps - 1]);
}
}, {
key: "makeMoveStep",
value: function makeMoveStep(step) {
this.marker._icon.style.cssText = this.iconStyles.withTransform(this.iconMoveTransforms[step]).toString();
if (this.marker._shadow) {
this.marker._shadow.style.cssText = this.shadowStyles.withTransform(this.shadowMoveTransforms[step]).toString();
}
}
/**
* @param step {number}
*/
}, {
key: "makeResizeStep",
value: function makeResizeStep(step) {
this.marker._icon.style.cssText = this.iconStyles.withTransform(this.iconResizeTransforms[step]).toString();
if (this.marker._shadow && this.bouncingOptions.shadowAngle) {
this.marker._shadow.style.cssText = this.shadowStyles.withTransform(this.shadowResizeTransforms[step]).toString();
}
}
/**
* Returns calculated array of transformation definitions for the animation of icon movement.
* Function defines one transform for every pixel of shift of the icon from it's original y
* position.
*
* @param x {number} x coordinate of original position of the marker
* @param y {number} y coordinate of original position of the marker
* @param bounceHeight {number} height of bouncing (px)
*
* @return {string[]} array of transformation definitions
*/
}], [{
key: "calculateIconMoveTransforms",
value: function calculateIconMoveTransforms(x, y, bounceHeight) {
var transforms = [];
var deltaY = bounceHeight + 1; // Use fast inverse while loop to fill the array
while (deltaY--) {
transforms[deltaY] = moveMatrixFormat(x, y - deltaY);
}
return transforms;
}
/**
* Returns calculated array of transformation definitions for the animation of icon resizing.
* Function defines one transform for every pixel of resizing of marker from it's original
* height.
*
* @param x {number} x coordinate of original position of marker
* @param y {number} y coordinate of original position of marker
* @param height {number} original marker height (px)
* @param contractHeight {number} height of marker contraction (px)
*
* @return {string[]} array of transformation definitions
*/
}, {
key: "calculateResizeTransforms",
value: function calculateResizeTransforms(x, y, height, contractHeight) {
var transforms = [];
var deltaHeight = contractHeight + 1; // Use fast inverse while loop to fill the array
while (deltaHeight--) {
transforms[deltaHeight] = resizeMatrixFormat((height - deltaHeight) / height, x, y + deltaHeight);
}
return transforms;
}
/**
* Returns calculated array of transformation definitions for the animation of shadow movement.
* Function defines one transform for every pixel of shift of the shadow from it's original
* position.
*
* @param x {number} x coordinate of original position of marker
* @param y {number} y coordinate of original position of marker
* @param bounceHeight {number} height of bouncing (px)
* @param angle {number|null} shadow inclination angle, if null shadow don't moves from it's
* initial position (radians)
*
* @return {string[]} array of transformation definitions
*/
}, {
key: "calculateShadowMoveTransforms",
value: function calculateShadowMoveTransforms(x, y, bounceHeight) {
var angle = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;
// TODO: check this method to know if bounceHeight + 1 is normal
var transforms = [];
var deltaY = bounceHeight + 1;
var points = [];
if (angle != null) {
// important: 0 is not null
points = (0, _line.calculateLine)(x, y, angle, bounceHeight + 1);
} else {
for (var i = 0; i <= bounceHeight; i++) {
points[i] = [x, y];
}
} // Use fast inverse while loop to fill the array
while (deltaY--) {
transforms[deltaY] = moveMatrixFormat(points[deltaY][0], points[deltaY][1]);
}
return transforms;
}
}]);
return BouncingMotion3D;
}(_BouncingMotion2["default"]);
exports["default"] = BouncingMotion3D;