"use strict";

Object.defineProperty(exports, "__esModule", {
    value: true
});
exports["default"] = void 0;

var _leaflet = require("leaflet");

var _BouncingMotion2 = _interopRequireDefault(require("./BouncingMotion.js"));

var _Matrix3D = _interopRequireDefault(require("./Matrix3D.js"));

var _line = require("./line.js");

function _interopRequireDefault(obj) {
    return obj && obj.__esModule ? obj : {"default": obj};
}

function _typeof(obj) {
    "@babel/helpers - typeof";
    if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") {
        _typeof = function _typeof(obj) {
            return typeof obj;
        };
    } else {
        _typeof = function _typeof(obj) {
            return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
        };
    }
    return _typeof(obj);
}

function _classCallCheck(instance, Constructor) {
    if (!(instance instanceof Constructor)) {
        throw new TypeError("Cannot call a class as a function");
    }
}

function _defineProperties(target, props) {
    for (var i = 0; i < props.length; i++) {
        var descriptor = props[i];
        descriptor.enumerable = descriptor.enumerable || false;
        descriptor.configurable = true;
        if ("value" in descriptor) descriptor.writable = true;
        Object.defineProperty(target, descriptor.key, descriptor);
    }
}

function _createClass(Constructor, protoProps, staticProps) {
    if (protoProps) _defineProperties(Constructor.prototype, protoProps);
    if (staticProps) _defineProperties(Constructor, staticProps);
    return Constructor;
}

function _get(target, property, receiver) {
    if (typeof Reflect !== "undefined" && Reflect.get) {
        _get = Reflect.get;
    } else {
        _get = function _get(target, property, receiver) {
            var base = _superPropBase(target, property);
            if (!base) return;
            var desc = Object.getOwnPropertyDescriptor(base, property);
            if (desc.get) {
                return desc.get.call(receiver);
            }
            return desc.value;
        };
    }
    return _get(target, property, receiver || target);
}

function _superPropBase(object, property) {
    while (!Object.prototype.hasOwnProperty.call(object, property)) {
        object = _getPrototypeOf(object);
        if (object === null) break;
    }
    return object;
}

function _inherits(subClass, superClass) {
    if (typeof superClass !== "function" && superClass !== null) {
        throw new TypeError("Super expression must either be null or a function");
    }
    subClass.prototype = Object.create(superClass && superClass.prototype, {
        constructor: {
            value: subClass,
            writable: true,
            configurable: true
        }
    });
    if (superClass) _setPrototypeOf(subClass, superClass);
}

function _setPrototypeOf(o, p) {
    _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
        o.__proto__ = p;
        return o;
    };
    return _setPrototypeOf(o, p);
}

function _createSuper(Derived) {
    var hasNativeReflectConstruct = _isNativeReflectConstruct();
    return function _createSuperInternal() {
        var Super = _getPrototypeOf(Derived), result;
        if (hasNativeReflectConstruct) {
            var NewTarget = _getPrototypeOf(this).constructor;
            result = Reflect.construct(Super, arguments, NewTarget);
        } else {
            result = Super.apply(this, arguments);
        }
        return _possibleConstructorReturn(this, result);
    };
}

function _possibleConstructorReturn(self, call) {
    if (call && (_typeof(call) === "object" || typeof call === "function")) {
        return call;
    }
    return _assertThisInitialized(self);
}

function _assertThisInitialized(self) {
    if (self === void 0) {
        throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
    }
    return self;
}

function _isNativeReflectConstruct() {
    if (typeof Reflect === "undefined" || !Reflect.construct) return false;
    if (Reflect.construct.sham) return false;
    if (typeof Proxy === "function") return true;
    try {
        Date.prototype.toString.call(Reflect.construct(Date, [], function () {
        }));
        return true;
    } catch (e) {
        return false;
    }
}

function _getPrototypeOf(o) {
    _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {
        return o.__proto__ || Object.getPrototypeOf(o);
    };
    return _getPrototypeOf(o);
}

function _defineProperty(obj, key, value) {
    if (key in obj) {
        Object.defineProperty(obj, key, {value: value, enumerable: true, configurable: true, writable: true});
    } else {
        obj[key] = value;
    }
    return obj;
}

var moveMatrixFormat = _Matrix3D["default"].identity().toFormat('d1', 'd2');

var resizeMatrixFormat = _Matrix3D["default"].identity().toFormat('b2', 'd1', 'd2');

var BouncingMotion3D = /*#__PURE__*/function (_BouncingMotion) {
    _inherits(BouncingMotion3D, _BouncingMotion);

    var _super = _createSuper(BouncingMotion3D);

    /**
     * Constructor.
     *
     * @param marker {Marker}  marker
     * @param position {Point}  marker current position on the map canvas
     * @param bouncingOptions {BouncingOptions}  options of bouncing animation
     */
    function BouncingMotion3D(marker, position, bouncingOptions) {
        var _this;

        _classCallCheck(this, BouncingMotion3D);

        _this = _super.call(this, marker, position, bouncingOptions);

        _defineProperty(_assertThisInitialized(_this), "iconMoveTransforms", void 0);

        _defineProperty(_assertThisInitialized(_this), "iconResizeTransforms", void 0);

        _defineProperty(_assertThisInitialized(_this), "shadowMoveTransforms", void 0);

        _defineProperty(_assertThisInitialized(_this), "shadowResizeTransforms", void 0);

        _this.recalculateMotion(position);

        return _this;
    }

    _createClass(BouncingMotion3D, [{
        key: "recalculateMotion",
        value: function recalculateMotion(position) {
            var _this$marker$getIcon, _this$marker$getIcon$, _this$marker, _this$marker$_iconObj,
                _this$marker$_iconObj2;

            _get(_getPrototypeOf(BouncingMotion3D.prototype), "recalculateMotion", this).call(this, position);

            var iconHeight = ((_this$marker$getIcon = this.marker.getIcon()) === null || _this$marker$getIcon === void 0 ? void 0 : (_this$marker$getIcon$ = _this$marker$getIcon.options) === null || _this$marker$getIcon$ === void 0 ? void 0 : _this$marker$getIcon$.iconSize[1]) || ((_this$marker = this.marker) === null || _this$marker === void 0 ? void 0 : (_this$marker$_iconObj = _this$marker._iconObj) === null || _this$marker$_iconObj === void 0 ? void 0 : (_this$marker$_iconObj2 = _this$marker$_iconObj.options) === null || _this$marker$_iconObj2 === void 0 ? void 0 : _this$marker$_iconObj2.iconSize[1]);
            var x = position.x,
                y = position.y;
            var _this$bouncingOptions = this.bouncingOptions,
                bounceHeight = _this$bouncingOptions.bounceHeight,
                contractHeight = _this$bouncingOptions.contractHeight,
                shadowAngle = _this$bouncingOptions.shadowAngle;
            this.iconMoveTransforms = BouncingMotion3D.calculateIconMoveTransforms(x, y, bounceHeight);
            this.iconResizeTransforms = BouncingMotion3D.calculateResizeTransforms(x, y, iconHeight, contractHeight);

            if (this.marker._shadow) {
                var _this$marker$getIcon2, _this$marker$getIcon3;

                this.shadowMoveTransforms = BouncingMotion3D.calculateShadowMoveTransforms(x, y, bounceHeight, shadowAngle);
                var shadowHeight = (_this$marker$getIcon2 = this.marker.getIcon()) === null || _this$marker$getIcon2 === void 0 ? void 0 : (_this$marker$getIcon3 = _this$marker$getIcon2.options) === null || _this$marker$getIcon3 === void 0 ? void 0 : _this$marker$getIcon3.shadowSize[1];
                this.shadowResizeTransforms = BouncingMotion3D.calculateResizeTransforms(x, y, shadowHeight, contractHeight);
            }
        }
    }, {
        key: "afterMove",
        value: function afterMove(times) {
            if (this.bouncingOptions.elastic) {
                this.resize(times);
            } else {
                _get(_getPrototypeOf(BouncingMotion3D.prototype), "afterMove", this).call(this, times);
            }
        }
    }, {
        key: "resize",
        value: function resize(times) {
            var _this2 = this;

            var nbResizeSteps = this.resizeSteps.length;
            var i = nbResizeSteps;

            while (i--) {
                setTimeout(function (step) {
                    return _this2.makeResizeStep(step);
                }, this.resizeDelays[i], this.resizeSteps[i]);
            }

            setTimeout(function () {
                if (!_this2.isBouncing) {
                    _this2.bouncingAnimationPlaying = false;
                }
            }, this.resizeDelays[this.resizeSteps.length]);
            setTimeout(function () {
                if (_this2.isBouncing) {
                    _this2.move(times);
                } else {
                    _this2.marker.fire('bounceend');
                }
            }, this.resizeDelays[nbResizeSteps - 1]);
        }
    }, {
        key: "makeMoveStep",
        value: function makeMoveStep(step) {
            this.marker._icon.style.cssText = this.iconStyles.withTransform(this.iconMoveTransforms[step]).toString();

            if (this.marker._shadow) {
                this.marker._shadow.style.cssText = this.shadowStyles.withTransform(this.shadowMoveTransforms[step]).toString();
            }
        }
        /**
         * @param step {number}
         */

    }, {
        key: "makeResizeStep",
        value: function makeResizeStep(step) {
            this.marker._icon.style.cssText = this.iconStyles.withTransform(this.iconResizeTransforms[step]).toString();

            if (this.marker._shadow && this.bouncingOptions.shadowAngle) {
                this.marker._shadow.style.cssText = this.shadowStyles.withTransform(this.shadowResizeTransforms[step]).toString();
            }
        }
        /**
         * Returns calculated array of transformation definitions for the animation of icon movement.
         * Function defines one transform for every pixel of shift of the icon from it's original y
         * position.
         *
         * @param x {number}  x coordinate of original position of the marker
         * @param y {number}  y coordinate of original position of the marker
         * @param bounceHeight {number}  height of bouncing (px)
         *
         * @return {string[]} array of transformation definitions
         */

    }], [{
        key: "calculateIconMoveTransforms",
        value: function calculateIconMoveTransforms(x, y, bounceHeight) {
            var transforms = [];
            var deltaY = bounceHeight + 1; // Use fast inverse while loop to fill the array

            while (deltaY--) {
                transforms[deltaY] = moveMatrixFormat(x, y - deltaY);
            }

            return transforms;
        }
        /**
         * Returns calculated array of transformation definitions for the animation of icon resizing.
         * Function defines one transform for every pixel of resizing of marker from it's original
         * height.
         *
         * @param x {number}  x coordinate of original position of marker
         * @param y {number}  y coordinate of original position of marker
         * @param height {number}  original marker height (px)
         * @param contractHeight {number}  height of marker contraction (px)
         *
         * @return {string[]} array of transformation definitions
         */

    }, {
        key: "calculateResizeTransforms",
        value: function calculateResizeTransforms(x, y, height, contractHeight) {
            var transforms = [];
            var deltaHeight = contractHeight + 1; // Use fast inverse while loop to fill the array

            while (deltaHeight--) {
                transforms[deltaHeight] = resizeMatrixFormat((height - deltaHeight) / height, x, y + deltaHeight);
            }

            return transforms;
        }
        /**
         * Returns calculated array of transformation definitions for the animation of shadow movement.
         * Function defines one transform for every pixel of shift of the shadow from it's original
         * position.
         *
         * @param x {number}  x coordinate of original position of marker
         * @param y {number}  y coordinate of original position of marker
         * @param bounceHeight {number}  height of bouncing (px)
         * @param angle {number|null}  shadow inclination angle, if null shadow don't moves from it's
         *      initial position (radians)
         *
         * @return {string[]} array of transformation definitions
         */

    }, {
        key: "calculateShadowMoveTransforms",
        value: function calculateShadowMoveTransforms(x, y, bounceHeight) {
            var angle = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;
            // TODO: check this method to know if bounceHeight + 1 is normal
            var transforms = [];
            var deltaY = bounceHeight + 1;
            var points = [];

            if (angle != null) {
                // important: 0 is not null
                points = (0, _line.calculateLine)(x, y, angle, bounceHeight + 1);
            } else {
                for (var i = 0; i <= bounceHeight; i++) {
                    points[i] = [x, y];
                }
            } // Use fast inverse while loop to fill the array


            while (deltaY--) {
                transforms[deltaY] = moveMatrixFormat(points[deltaY][0], points[deltaY][1]);
            }

            return transforms;
        }
    }]);

    return BouncingMotion3D;
}(_BouncingMotion2["default"]);

exports["default"] = BouncingMotion3D;